Skip to content

Commit

Permalink
mapgen: Resolve nodes in ctor rather than makeChunk
Browse files Browse the repository at this point in the history
  • Loading branch information
kwolekr committed Oct 30, 2014
1 parent 03f3f95 commit 6b43077
Show file tree
Hide file tree
Showing 4 changed files with 62 additions and 50 deletions.
14 changes: 9 additions & 5 deletions src/mapgen_singlenode.cpp
Expand Up @@ -38,8 +38,16 @@ void MapgenSinglenodeParams::writeParams(Settings *settings) {

///////////////////////////////////////////////////////////////////////////////

MapgenSinglenode::MapgenSinglenode(int mapgenid, MapgenParams *params) {
MapgenSinglenode::MapgenSinglenode(int mapgenid,
MapgenParams *params, EmergeManager *emerge)
{
flags = params->flags;

INodeDefManager *ndef = emerge->ndef;

c_node = ndef->getId("mapgen_singlenode");
if (c_node == CONTENT_IGNORE)
c_node = CONTENT_AIR;
}


Expand Down Expand Up @@ -68,10 +76,6 @@ void MapgenSinglenode::makeChunk(BlockMakeData *data) {
// Area of central chunk
v3s16 node_min = blockpos_min*MAP_BLOCKSIZE;
v3s16 node_max = (blockpos_max+v3s16(1,1,1))*MAP_BLOCKSIZE-v3s16(1,1,1);

content_t c_node = ndef->getId("mapgen_singlenode");
if (c_node == CONTENT_IGNORE)
c_node = CONTENT_AIR;

MapNode n_node(c_node);

Expand Down
5 changes: 3 additions & 2 deletions src/mapgen_singlenode.h
Expand Up @@ -34,8 +34,9 @@ struct MapgenSinglenodeParams : public MapgenSpecificParams {
class MapgenSinglenode : public Mapgen {
public:
u32 flags;
content_t c_node;

MapgenSinglenode(int mapgenid, MapgenParams *params);
MapgenSinglenode(int mapgenid, MapgenParams *params, EmergeManager *emerge);
~MapgenSinglenode();

void makeChunk(BlockMakeData *data);
Expand All @@ -44,7 +45,7 @@ class MapgenSinglenode : public Mapgen {

struct MapgenFactorySinglenode : public MapgenFactory {
Mapgen *createMapgen(int mgid, MapgenParams *params, EmergeManager *emerge) {
return new MapgenSinglenode(mgid, params);
return new MapgenSinglenode(mgid, params, emerge);
};

MapgenSpecificParams *createMapgenParams() {
Expand Down
58 changes: 31 additions & 27 deletions src/mapgen_v6.cpp
Expand Up @@ -71,13 +71,44 @@ MapgenV6::MapgenV6(int mapgenid, MapgenParams *params, EmergeManager *emerge) {
np_trees = &sp->np_trees;
np_apple_trees = &sp->np_apple_trees;

//// Create noise objects
noise_terrain_base = new Noise(&sp->np_terrain_base, seed, csize.X, csize.Y);
noise_terrain_higher = new Noise(&sp->np_terrain_higher, seed, csize.X, csize.Y);
noise_steepness = new Noise(&sp->np_steepness, seed, csize.X, csize.Y);
noise_height_select = new Noise(&sp->np_height_select, seed, csize.X, csize.Y);
noise_mud = new Noise(&sp->np_mud, seed, csize.X, csize.Y);
noise_beach = new Noise(&sp->np_beach, seed, csize.X, csize.Y);
noise_biome = new Noise(&sp->np_biome, seed, csize.X, csize.Y);

//// Resolve nodes to be used
INodeDefManager *ndef = emerge->ndef;

c_stone = ndef->getId("mapgen_stone");
c_dirt = ndef->getId("mapgen_dirt");
c_dirt_with_grass = ndef->getId("mapgen_dirt_with_grass");
c_sand = ndef->getId("mapgen_sand");
c_water_source = ndef->getId("mapgen_water_source");
c_lava_source = ndef->getId("mapgen_lava_source");
c_gravel = ndef->getId("mapgen_gravel");
c_cobble = ndef->getId("mapgen_cobble");
c_desert_sand = ndef->getId("mapgen_desert_sand");
c_desert_stone = ndef->getId("mapgen_desert_stone");
c_mossycobble = ndef->getId("mapgen_mossycobble");
c_sandbrick = ndef->getId("mapgen_sandstonebrick");
c_stair_cobble = ndef->getId("mapgen_stair_cobble");
c_stair_sandstone = ndef->getId("mapgen_stair_sandstone");
if (c_desert_sand == CONTENT_IGNORE)
c_desert_sand = c_sand;
if (c_desert_stone == CONTENT_IGNORE)
c_desert_stone = c_stone;
if (c_mossycobble == CONTENT_IGNORE)
c_mossycobble = c_cobble;
if (c_sandbrick == CONTENT_IGNORE)
c_sandbrick = c_desert_stone;
if (c_stair_cobble == CONTENT_IGNORE)
c_stair_cobble = c_cobble;
if (c_stair_sandstone == CONTENT_IGNORE)
c_stair_sandstone = c_sandbrick;
}


Expand Down Expand Up @@ -426,33 +457,6 @@ void MapgenV6::makeChunk(BlockMakeData *data) {
// Make some noise
calculateNoise();

c_stone = ndef->getId("mapgen_stone");
c_dirt = ndef->getId("mapgen_dirt");
c_dirt_with_grass = ndef->getId("mapgen_dirt_with_grass");
c_sand = ndef->getId("mapgen_sand");
c_water_source = ndef->getId("mapgen_water_source");
c_lava_source = ndef->getId("mapgen_lava_source");
c_gravel = ndef->getId("mapgen_gravel");
c_cobble = ndef->getId("mapgen_cobble");
c_desert_sand = ndef->getId("mapgen_desert_sand");
c_desert_stone = ndef->getId("mapgen_desert_stone");
c_mossycobble = ndef->getId("mapgen_mossycobble");
c_sandbrick = ndef->getId("mapgen_sandstonebrick");
c_stair_cobble = ndef->getId("mapgen_stair_cobble");
c_stair_sandstone = ndef->getId("mapgen_stair_sandstone");
if (c_desert_sand == CONTENT_IGNORE)
c_desert_sand = c_sand;
if (c_desert_stone == CONTENT_IGNORE)
c_desert_stone = c_stone;
if (c_mossycobble == CONTENT_IGNORE)
c_mossycobble = c_cobble;
if (c_sandbrick == CONTENT_IGNORE)
c_sandbrick = c_desert_stone;
if (c_stair_cobble == CONTENT_IGNORE)
c_stair_cobble = c_cobble;
if (c_stair_sandstone == CONTENT_IGNORE)
c_stair_sandstone = c_sandbrick;

// Maximum height of the stone surface and obstacles.
// This is used to guide the cave generation
s16 stone_surface_max_y;
Expand Down
35 changes: 19 additions & 16 deletions src/mapgen_v7.cpp
Expand Up @@ -60,8 +60,8 @@ MapgenV7::MapgenV7(int mapgenid, MapgenParams *params, EmergeManager *emerge) {

this->csize = v3s16(1, 1, 1) * params->chunksize * MAP_BLOCKSIZE;

// amount of elements to skip for the next index
// for noise/height/biome maps (not vmanip)
//// amount of elements to skip for the next index
//// for noise/height/biome maps (not vmanip)
this->ystride = csize.X;
this->zstride = csize.X * csize.Y;

Expand All @@ -71,7 +71,7 @@ MapgenV7::MapgenV7(int mapgenid, MapgenParams *params, EmergeManager *emerge) {

MapgenV7Params *sp = (MapgenV7Params *)params->sparams;

// Terrain noise
//// Terrain noise
noise_terrain_base = new Noise(&sp->np_terrain_base, seed, csize.X, csize.Z);
noise_terrain_alt = new Noise(&sp->np_terrain_alt, seed, csize.X, csize.Z);
noise_terrain_persist = new Noise(&sp->np_terrain_persist, seed, csize.X, csize.Z);
Expand All @@ -80,13 +80,26 @@ MapgenV7::MapgenV7(int mapgenid, MapgenParams *params, EmergeManager *emerge) {
noise_mount_height = new Noise(&sp->np_mount_height, seed, csize.X, csize.Z);
noise_ridge_uwater = new Noise(&sp->np_ridge_uwater, seed, csize.X, csize.Z);

// 3d terrain noise
//// 3d terrain noise
noise_mountain = new Noise(&sp->np_mountain, seed, csize.X, csize.Y, csize.Z);
noise_ridge = new Noise(&sp->np_ridge, seed, csize.X, csize.Y, csize.Z);

// Biome noise
//// Biome noise
noise_heat = new Noise(bmgr->np_heat, seed, csize.X, csize.Z);
noise_humidity = new Noise(bmgr->np_humidity, seed, csize.X, csize.Z);
noise_humidity = new Noise(bmgr->np_humidity, seed, csize.X, csize.Z);

//// Resolve nodes to be used
INodeDefManager *ndef = emerge->ndef;

c_stone = ndef->getId("mapgen_stone");
c_dirt = ndef->getId("mapgen_dirt");
c_dirt_with_grass = ndef->getId("mapgen_dirt_with_grass");
c_sand = ndef->getId("mapgen_sand");
c_water_source = ndef->getId("mapgen_water_source");
c_lava_source = ndef->getId("mapgen_lava_source");
c_ice = ndef->getId("default:ice");
if (c_ice == CONTENT_IGNORE)
c_ice = CONTENT_AIR;
}


Expand Down Expand Up @@ -208,16 +221,6 @@ void MapgenV7::makeChunk(BlockMakeData *data) {

blockseed = emerge->getBlockSeed(full_node_min); //////use getBlockSeed2()!

c_stone = ndef->getId("mapgen_stone");
c_dirt = ndef->getId("mapgen_dirt");
c_dirt_with_grass = ndef->getId("mapgen_dirt_with_grass");
c_sand = ndef->getId("mapgen_sand");
c_water_source = ndef->getId("mapgen_water_source");
c_lava_source = ndef->getId("mapgen_lava_source");
c_ice = ndef->getId("default:ice");
if (c_ice == CONTENT_IGNORE)
c_ice = CONTENT_AIR;

// Make some noise
calculateNoise();

Expand Down

0 comments on commit 6b43077

Please sign in to comment.