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Add waving property for leaves and plants.
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RealBadAngel committed Dec 3, 2013
1 parent a5a59e3 commit 81e9a7c
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Showing 2 changed files with 8 additions and 0 deletions.
3 changes: 3 additions & 0 deletions mods/default/nodes.lua
Expand Up @@ -258,6 +258,7 @@ minetest.register_node("default:jungleleaves", {
visual_scale = 1.3,
tiles = {"default_jungleleaves.png"},
paramtype = "light",
waving = 1,
is_ground_content = false,
groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
drop = {
Expand Down Expand Up @@ -320,6 +321,7 @@ minetest.register_node("default:leaves", {
visual_scale = 1.3,
tiles = {"default_leaves.png"},
paramtype = "light",
waving = 1,
is_ground_content = false,
groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
drop = {
Expand Down Expand Up @@ -1227,6 +1229,7 @@ minetest.register_node("default:dry_shrub", {
inventory_image = "default_dry_shrub.png",
wield_image = "default_dry_shrub.png",
paramtype = "light",
waving = 1,
walkable = false,
is_ground_content = true,
buildable_to = true,
Expand Down
5 changes: 5 additions & 0 deletions mods/farming/init.lua
Expand Up @@ -189,6 +189,7 @@ minetest.register_node(":default:grass_1", {
inventory_image = "default_grass_3.png",
wield_image = "default_grass_3.png",
paramtype = "light",
waving = 1,
walkable = false,
buildable_to = true,
drop = {
Expand Down Expand Up @@ -220,6 +221,7 @@ for i=2,5 do
inventory_image = "default_grass_"..i..".png",
wield_image = "default_grass_"..i..".png",
paramtype = "light",
waving = 1,
walkable = false,
buildable_to = true,
is_ground_content = true,
Expand Down Expand Up @@ -247,6 +249,7 @@ minetest.register_node(":default:junglegrass", {
inventory_image = "default_junglegrass.png",
wield_image = "default_junglegrass.png",
paramtype = "light",
waving = 1,
walkable = false,
buildable_to = true,
is_ground_content = true,
Expand Down Expand Up @@ -365,6 +368,7 @@ for i=1,8 do
drawtype = "plantlike",
tiles = {"farming_wheat_"..i..".png"},
paramtype = "light",
waving = 1,
walkable = false,
buildable_to = true,
is_ground_content = true,
Expand Down Expand Up @@ -450,6 +454,7 @@ for i=1,8 do
drawtype = "plantlike",
tiles = {"farming_cotton_"..i..".png"},
paramtype = "light",
waving = 1,
walkable = false,
buildable_to = true,
is_ground_content = true,
Expand Down

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