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Please add a test if the node is allowed to become removed,
walkable and/or plantlike nodes' inventories, if they have one and something like sand falls into them, disappear even if this is disallowed, e.g. these red bones.
1 commit comments
HybridDog commentedon Aug 22, 2014
Please add a test if the node is allowed to become removed,
walkable and/or plantlike nodes' inventories, if they have one and something like sand falls into them, disappear even if this is disallowed, e.g. these red bones.