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Add mouse_sensitivity option
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EXio4 authored and kahrl committed May 13, 2013
1 parent bda62bd commit 822723c
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Showing 3 changed files with 5 additions and 1 deletion.
2 changes: 2 additions & 0 deletions minetest.conf.example
Expand Up @@ -151,6 +151,8 @@
#crosshair_color = (255,255,255)
# Cross alpha (opaqueness, between 0 and 255)
#crosshair_alpha = 255
# Sensitivity multiplier
#mouse_sensitivity = 0.2
# Sound settings
#enable_sound = true
#sound_volume = 0.7
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1 change: 1 addition & 0 deletions src/defaultsettings.cpp
Expand Up @@ -117,6 +117,7 @@ void set_default_settings(Settings *settings)
settings->setDefault("selectionbox_color", "(0,0,0)");
settings->setDefault("crosshair_color", "(255,255,255)");
settings->setDefault("crosshair_alpha", "255");
settings->setDefault("mouse_sensitivity", "0.2");
settings->setDefault("enable_sound", "true");
settings->setDefault("sound_volume", "0.8");
settings->setDefault("desynchronize_mapblock_texture_animation", "true");
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3 changes: 2 additions & 1 deletion src/game.cpp
Expand Up @@ -2061,7 +2061,8 @@ void the_game(
if(input->isKeyDown(irr::KEY_RIGHT))
dx += dtime * keyspeed;*/

float d = 0.2;
float d = g_settings->getFloat("mouse_sensitivity");
d = rangelim(d, 0.01, 100.0);
camera_yaw -= dx*d;
camera_pitch += dy*d;
if(camera_pitch < -89.5) camera_pitch = -89.5;
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