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Prevent placing node when player would be inside new node
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While this sounds like a good idea at first, it can in some situations - narrow rooms - make it extremly difficult or even impossible to place nodes wiith facedir. The screwdriver is a test of patience on non-local servers and wears out very fast - nothing you want to require for even more nodes. Also pillaring up in order to reach upper floors and place nodes there became extremly difficult with this change.
Please consider finding a better solution or add a way to disable this.
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@Sokomine, only on "rooms" that are 1 block small. And its just realistic that you can't place them in complicated ways in such narrow places. When you mean building up yourself with "pillaring up" then i was not able to notice any problems.
And in general: Its just wrong to place a node and then just jump out of it.
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Logic and RL cannot always be applied to gameplay. Some things have to be diffrent/illogical in order to work out. This "feature" unfortionately is something that severely annoys me as it renders building more difficult. We do not need player-unfriendly controls - perhaps that's something for extreme survival or something like that - we need controls that enable players to build well.